Ursus Wehrli shares his vision for a cleaner, more organized, tidier form of art — by deconstructing the paintings of modern masters into their component pieces, sorted by color and size.
1. Reduce stress - 59%
2. More time for family and friends - 51%
3. More physical activities and sports - 50%
4. More time for myself - 47%
5. Healthy nutrition - 45%
6. Reduce weight - 34%
7. Economise - 32%
8. Reduce watching tv - 19%
9. Less alcohol - 13%
10. Stop smoking - 12%
Steve Marmon from Stanford University discusses the iPhone User Interface guidelines and proposes ten steps for the application development process:
Step 1: Decide what to build / 3:20
Step 2: Visit the app store / 7:53
Step 3: Explore possible solutions / 12:40
Step 4: Sketch / 17:40
Step 5: Build a paper prototype / 23:20
Step 6: Fire up Omnigraffle / 27:03
Step 7: Do it all again / 31:05
Step 8: Okay, you can code finally / 35:10
Step 9: Beta test your app
Step 10: Release
More interesting topics on the timeline:
Persona / 6:26
Principle 1: Know your users / 7:18
Principle 2:
Principle 3:
Principle 4: Quality through quantity / 21:19
Principle 5: Fail early to succeed sooner / 26:45
Principle 6: Be pixel-perfect / 31:01
Principle 7: Remember that nothing is precious / 32:23
Principle 8:
Principle 9: Test before you submit
“Good artists copy, great artists steal.” - Pablo Picasso /12:13
Finding the right way viewing your data is as much an art as a science. To visualize the categories of my blog in 2009 I decided to choose the two diagram types “Treemap” and “Bubble Chart” . I’m shure it’s the same set of data, but it’s a very different view:
Treemap of Categories 12/2009
Buble Chart of Categories 12/2009
If you like this kind of visualization try out Many Eyes with your own set of data. Many Eyes is a bet on the power of human visual intelligence to find patterns. The creators are part of IBM’s Collaborative User Experience research group. They explore information visualizations that help people collectively make sense of data.